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Brief:

Increase Dirty Little Goblin's offering by creating a new web app that aids the playing of Dungeons & Dragons. A game recognised world wide needs clear interface that makes it easier for players to track their progress whilst managing accounts, coins and players 

 

Challenge:

Function over Form was the priority in this design, meaning that each page must follow a similar layout so that users can add date quickly.

Role:

I worked alongside the app founders to wire-frame initial ideas, test low-fidelity designs to guide the design through to build before go live testing.

Outcome: 

Working in a team with the In-House founders to produce an app which followed Google Material Design Guidelines ensured the product could reach market quickly. As the app's reach grew so did the need for the brand to be credible. I added this brand personality through the subtle use of through iconography and colour. 

DLG

We are Nova- Placement year

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